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Rules
GENERAL
- We are using the Dungeons and Dragons 4.0 core rulebooks only (with published errata).
- Ability scores should be created using Method 2 on page 17 of the 4E Player's Handbook.
- Ammunition is retrievable.
CLASSES
- All core classes are allowed.
- Multiclassing is allowed.
RACES
- The dragonborn and tiefling races are not allowed as playable races.
- No monster races are allowed as playable races.
- Eladrins are allowed as a playable race. However, in Haldane, all eladrin (or high elves as they are often called) hail from the nation of Dalansith, which has been in self-exile for over 1000 years. If a player chooses to play an eladrin, they will need to present a biography explaining why their character left their home in the Galvasve Forest and how they came to the Lower Groves.
- Elves are allowed as a playable race. Commonly referred to as wood elves, the elves of Haldane slowly lost their connection to the feywild after the nation of Aramar split from Dalansith over 1000 years ago. Since that time, the wood elves have developed their own racial characteristics, becoming less magically inclined than their eladrin kin.
ALIGNMENT
- No evil alignments allowed.
